What time I got to spend gaming this weekend was mostly spent in Diablo 3, since the latest season started the other day. Season 6 was the first one I'd participated in (apart from a sad Barbarian back in Season 4 that made it all the way to level 4). I tried out Crusader that time, so this time around I decided to give Demon Hunter a try. Pretty early on I found a legendary quiver that removes the chaneling cost from the Rapid Fire ability, so that became my main damage dealer supported with turrets and Multi-shot.
Fighting giant spiders, like you do |
By the time I logged off Saturday night I had made it through the the first chapter of the season journey and was just shy of level 70. Today I've finished that level off and completed the second and third chapters, getting me 4 of the 6 pieces of the Unhallowed Essence set armor. That means I've got a set bonus that gives me a damage boost as long as I don't let things get too close, which works just fine with my typical method of play for ranged classes. I've gone heavy on the cold damage runes for my chosen skills, which means most of them slow or freeze enemies, plus I found a legendary ring that applies a fear debuff reasonably often. I'm up to Torment III difficulty at this point, and it's working fairly well.
I did get reminded this evening of one of the things that really annoys me about Diablo 3, latency. For most of the weekend everything's been fine, but tonight while running a rift I started getting some terrible latency. In a game that's predominantly about avoiding various ground effects and pink murder balls that's not good at all.
In any case, I've made a decent bit of progress and will hopefully be able to finish up the initial season journey pretty soon. It'd be nice if I could make it far enough to unlock the stash tab this time around; we'll see if I can stick with that long.
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