Wednesday, August 19, 2015

#Blaugust Day 19: Scattered

We've reached that point in Blaugust where it starts to get difficult. The stored up ideas have been used and we're dependent on new ones for our posts. Tamrielo may be able to come up with a couple hundred ideas in an hour, but my mind is not so fecund. Or maybe I just self-censor too much, I know that's a problem. As much as I say that this blog is for me, I'm always aware that I have an audience and that anything I post could theoretically be viewed by anyone and everyone in the world.

Damn you brain!

Last night was a pretty light one gaming-wise. I played a little Magic Duels, long enough to knock out the daily quests I had active. One was to win 2 duels with either a blue/green or a blue/red deck, so I tried out an artifact deck based on Kodra's recently talking about how awesome they were. I won both duels, but the deck never seemed to really click. The idea is supposed to be lots of cards that spawn artifacts (mostly 1/1 flying thopters) and benefit from artifacts being in play along with cards that buff artifact creatures. Despite something like a dozen or more cards in the deck that create the thopter tokens, I never put out a single token in either game. Just bad luck of the draw, I guess.

Three in the deck and I never drew one

Apart from that, I logged into Marvel Heroes for a bit and finished up getting Thing to level 60. With that done, I looked through my stable of characters to pick the next to run up. One problem I've found with the story rebalance is that any character that completed the story on normal prior to the rebalance still has all the story quests completed post rebalance. That means I've got a few characters such as Squirrel Girl and Storm who are between level 20 and 40 that I can't use the story to level. I'll just have to go with the old legendary quest / Midtown leveling method for them I guess. It works, but it gets tiresome fast.

I ended up pulling out Deadpool, who I got as my free hero for the anniversary celebration. He's supposed to be a lot of fun to play, and his synergy bonuses are +10% each to rare item find and special item find which are useful for pretty much any character, particularly the level 60s that I'm hunting end-game gear with. I ran him through the first chapter and liked him reasonably well. I'm playing him mostly shooty so far, with AoE bombs to deal with packs of minions. They did a good job with the humor and fourth-wall breaking of his voiced lines; hopefully they won't wear thin as the game goes on.

Seriously considering picking up this costume

Finally I went offline and read for a while. I'm about a third of the way through Choke and it's as disturbing and hilarious as I expected from Palahniuk. I imagine most of my readers have seen the movie version of Fight Club (if you haven't, you really should), but a lot of you probably haven't read the book. It's well worth your time even if you've seen the movie. In fact I'd say it's even more worth it if you've seen the movie, as the differences between the two make a fascinating study in how you go about adapting a story to a new medium in a way that takes advantage of that medium.

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